Could not find Wine Gecko. HTML rendering will be disabled. 033c:err:mshtml:create_document_object Failed to init Gecko, returning CLASS_E_CLASSNOTAVAILABLE 033c:err:mshtml:create_document_object Failed to init Gecko, returning CLASS_E_CLASSNOTAVAILABLE info: Game: matrix.exe info: DXVK: v2.7.1 info: Build: x86 gcc 15.1.0 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x1bba1c30 info: Extension providers: info: Platform WSI info: OpenVR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: OpenXR info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Found device: NVIDIA GeForce GTX 1070 (NVIDIA 550.163.1) info: Found device: llvmpipe (LLVM 19.1.7, 256 bits) (llvmpipe 25.2.3) info: Skipping: Software driver info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: Process set as DPI aware info: Creating device: info: NVIDIA GeForce GTX 1070: info: Driver : NVIDIA 550.163.1 info: Queues: info: Graphics : (0, 0) info: Transfer : (1, 0) info: Sparse : (0, 0) info: Memory: info: Heap 0: 8.0 GiB (DEVICE_LOCAL) info: Budget: 7.30 GiB info: Type 7: DEVICE_LOCAL info: Heap 1: 23.47 GiB info: Budget: 23.47 GiB info: Type 0: (None) info: Type 1: (None) info: Type 2: (None) info: Type 3: (None) info: Type 4: (None) info: Type 5: (None) info: Type 6: (None) info: Type 8: HOST_VISIBLE | HOST_COHERENT info: Type 9: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED info: Heap 2: 246 MiB (DEVICE_LOCAL) info: Budget: 238 MiB info: Type 10: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT info: Enabled extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_depth_bias_control info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_graphics_pipeline_library info: VK_EXT_line_rasterization info: VK_EXT_multi_draw info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_load_store_op_none info: VK_KHR_maintenance5 info: VK_KHR_maintenance6 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_swapchain info: VK_KHR_swapchain_mutable_format info: VK_NV_descriptor_pool_overallocation info: Enabled features: info: depthBiasClamp : 1 info: depthBounds : 1 info: depthClamp : 1 info: drawIndirectFirstInstance : 1 info: dualSrcBlend : 1 info: fillModeNonSolid : 1 info: fragmentStoresAndAtomics : 1 info: fullDrawIndexUint32 : 1 info: geometryShader : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: multiViewport : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: robustBufferAccess : 1 info: sampleRateShading : 1 info: samplerAnisotropy : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 1 info: shaderImageGatherExtended : 1 info: shaderInt16 : 1 info: shaderInt64 : 1 info: shaderSampledImageArrayDynamicIndexing : 1 info: sparseBinding : 1 info: sparseResidencyBuffer : 1 info: sparseResidencyImage2D : 1 info: sparseResidencyImage3D : 1 info: sparseResidency2Samples : 1 info: sparseResidency4Samples : 1 info: sparseResidency8Samples : 1 info: sparseResidency16Samples : 1 info: sparseResidencyAliased : 1 info: shaderResourceResidency : 1 info: shaderResourceMinLod : 1 info: tessellationShader : 1 info: textureCompressionBC : 1 info: variableMultisampleRate : 1 info: vertexPipelineStoresAndAtomics : 1 info: wideLines : 1 info: shaderDrawParameters : 1 info: storagePushConstant16 : 1 info: bufferDeviceAddress : 1 info: descriptorIndexing : 1 info: descriptorBindingSampledImageUpdateAfterBind : 1 info: descriptorBindingUpdateUnusedWhilePending : 1 info: descriptorBindingPartiallyBound : 1 info: drawIndirectCount : 1 info: hostQueryReset : 1 info: runtimeDescriptorArray : 1 info: samplerFilterMinmax : 1 info: samplerMirrorClampToEdge : 1 info: shaderInt8 : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: timelineSemaphore : 1 info: uniformBufferStandardLayout : 1 info: vulkanMemoryModel : 1 info: dynamicRendering : 1 info: maintenance4 : 1 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 1 info: synchronization2 : 1 info: VK_EXT_attachment_feedback_loop_layout: info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization: info: extConservativeRasterization : 1 info: VK_EXT_custom_border_color: info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable: info: depthClipEnable : 1 info: VK_EXT_depth_bias_control: info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_descriptor_buffer: info: descriptorBuffer : 0 info: VK_EXT_extended_dynamic_state3: info: extendedDynamicState3AlphaToCoverageEnable : 1 info: extendedDynamicState3DepthClipEnable : 1 info: extendedDynamicState3RasterizationSamples : 1 info: extendedDynamicState3SampleMask : 1 info: extendedDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock: info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive: info: extFullScreenExclusive : 0 info: VK_EXT_graphics_pipeline_library: info: graphicsPipelineLibrary : 1 info: VK_EXT_hdr_metadata: info: extHdrMetadata : 0 info: VK_EXT_line_rasterization: info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget: info: extMemoryBudget : 1 info: VK_EXT_memory_priority: info: memoryPriority : 0 info: VK_EXT_multi_draw: info: multiDraw : 1 info: VK_EXT_non_seamless_cube_map: info: nonSeamlessCubeMap : 1 info: VK_EXT_pageable_device_local_memory: info: pageableDeviceLocalMemory : 0 info: VK_EXT_robustness2: info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier: info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export: info: extShaderStencilExport : 0 info: VK_EXT_swapchain_colorspace: info: extSwapchainColorSpace : 0 info: VK_EXT_swapchain_maintenance1: info: swapchainMaintenance1 : 1 info: VK_EXT_transform_feedback: info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor: info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32: info: khrExternalMemoryWin32 : 0 info: VK_KHR_external_semaphore_win32: info: khrExternalSemaphoreWin32 : 0 info: VK_KHR_load_store_op_none: info: khrLoadStoreOpNone : 1 info: VK_KHR_maintenance5: info: maintenance5 : 1 info: VK_KHR_maintenance6: info: maintenance6 : 1 info: VK_KHR_maintenance7: info: maintenance7 : 0 info: VK_KHR_pipeline_library: info: khrPipelineLibrary : 1 info: VK_KHR_present_id: info: presentId : 1 info: VK_KHR_present_wait: info: presentWait : 1 info: VK_KHR_swapchain: info: khrSwapchain : 1 info: VK_KHR_swapchain_mutable_format: info: khrSwapchainMutableFormat : 1 info: VK_KHR_win32_keyed_mutex: info: khrWin32KeyedMutex : 0 info: VK_NV_descriptor_pool_overallocation: info: descriptorPoolOverallocation : 1 info: VK_NV_low_latency2: info: nvLowLatency2 : 0 info: VK_NV_raw_access_chains: info: shaderRawAccessChains : 0 info: VK_NVX_binary_import: info: nvxBinaryImport : 0 info: VK_NVX_image_view_handle: info: nvxImageViewHandle : 0 info: Memory type mask for sparse resources: 0x80 info: Memory type mask for buffer resources: 0x781, usage: 0x219ff info: DXVK: Graphics pipeline libraries supported info: D3D9DeviceEx: Using extended constant set for software vertex processing. info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 800 info: - Height: 600 info: - Format: D3D9Format::X8R8G8B8 info: - Auto Depth Stencil: true info: ^ Format: D3D9Format::D24S8 info: - Windowed: false info: - Swap effect: 1 info: Setting display mode: 800x600@0 info: Setting display mode: 800x600@0 info: DXVK: Using 16 compiler threads warn: D3D9DeviceEx::SetRenderState: Unhandled render state 26 032c:err:virtual:allocate_virtual_memory out of memory for allocation, base (nil) size 6c010000 vkd3d:032c:err:vkd3d_realloc Out of memory, size 1811939328. vkd3d:032c:err:shader_instruction_array_reserve Failed to allocate instructions. 032c:err:d3dcompiler:D3DDisassemble Failed to disassemble shader, vkd3d result -2. info: Device reset info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 800 info: - Height: 600 info: - Format: D3D9Format::X8R8G8B8 info: - Auto Depth Stencil: true info: ^ Format: D3D9Format::D24S8 info: - Windowed: false info: - Swap effect: 1 info: Setting display mode: 800x600@0 info: Setting display mode: 800x600@0 032c:err:x11drv:xinerama_get_fullscreen_monitors Failed to get xinerama fullscreen monitor indices. 032c:err:x11drv:xinerama_get_fullscreen_monitors Failed to get xinerama fullscreen monitor indices. 032c:err:x11drv:xinerama_get_fullscreen_monitors Failed to get xinerama fullscreen monitor indices. 032c:err:x11drv:xinerama_get_fullscreen_monitors Failed to get xinerama fullscreen monitor indices. 032c:err:virtual:allocate_virtual_memory out of memory for allocation, base (nil) size 6c010000 vkd3d:032c:err:vkd3d_realloc Out of memory, size 1811939328. vkd3d:032c:err:shader_instruction_array_reserve Failed to allocate instructions. 032c:err:d3dcompiler:D3DDisassemble Failed to disassemble shader, vkd3d result -2. 032c:err:x11drv:xinerama_get_fullscreen_monitors Failed to get xinerama fullscreen monitor indices. 032c:err:x11drv:xinerama_get_fullscreen_monitors Failed to get xinerama fullscreen monitor indices. X connection to :0 broken (explicit kill or server shutdown).